Cherub
Monster · Native to the Based Department
This article is about the creature. For the region, see the Based Department.
Cherub is a creature found in the Based Department. It has 160 hitpoints and hits for up to 28, placing it at the lower end of the bestiary (#428 of 511).
It drops Feather White and 2 other items, and yields 90 experience and 60 coins on death.
Combat statistics
- HIT POINTS
- 160
- DAMAGE
- 28
- DPS
- ~25
- SPEED
- 13
- EXPERIENCE
- 90
- COINS
- 60
At 1.1 seconds a swing for 28, sustained contact costs roughly 25 health per second.
Behaviour
- Flying
- Stays airborne. Ground-hugging melee arcs and traps miss entirely.
- Long reach
- Engages from up to 80 units, well beyond ordinary melee range.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Feather White | 2 | Common · 70% | Material |
| Holy Water | 1 | Uncommon · 40% | Material |
| Seraph Halo | 1 | Very rare · 4% | Armour |
Coins and experience are awarded separately and are not part of the drop table.
Location
Cherub spawns inside the Based Department, a region of radius 20 centred on 20, 130. It occupies slot 1 of 3 on that spawn table, taking 50% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Archangel 600 HP
- Saint Michael 9,500 HP
- Based Seraph 200 HP
Strategy
- Ground traps and low melee arcs miss. Bring ranged or a reaching weapon.