Dire Mammoth
Monster · Native to the Cave Era
This article is about the creature. For the region, see the Cave Era.
Dire Mammoth is a creature found in the Cave Era. It has 520 hitpoints and hits for up to 48, placing it in the middle of the bestiary by hitpoints (#149 of 511).
It drops Mammoth Tusk and 2 other items, and yields 200 experience and 90 coins on death.
Combat statistics
- HIT POINTS
- 520
- DAMAGE
- 48
- DPS
- ~44
- SPEED
- 7 / 15.4
- EXPERIENCE
- 200
- COINS
- 90
At 1.1 seconds a swing for 48, sustained contact costs roughly 44 health per second. The charge multiplier takes it from 7 to 15.4 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Mammoth Tusk | 2 | Common · 60% | Material |
| Frost Pelt | 3 | Common · 60% | Material |
| Raw Meat | 3 | Common · 70% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Dire Mammoth spawns inside the Cave Era, a region of radius 20 centred on -160, 140. It occupies slot 2 of 3 on that spawn table, taking 36% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Caveman Brute 240 HP
- The Frost Titan 7,000 HP
- Sabretooth Prowler 210 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.