Ember Wraith
Monster · Wilderness creature
Ember Wraith is a creature found in the open wilderness. It has 1,600 hitpoints and hits for up to 150, placing it in the middle of the bestiary by hitpoints (#125 of 511).
It drops Ember Glass and 1 other item, and yields 1,500 experience and 1,000 coins on death.
Combat statistics
- HIT POINTS
- 1,600
- DAMAGE
- 150
- DPS
- ~136
- SPEED
- 15
- EXPERIENCE
- 1,500
- COINS
- 1,000
At 1.1 seconds a swing for 150, sustained contact costs roughly 136 health per second.
Behaviour
- Ghostly
- Translucent and hovering above the terrain. Player-built walls and structures do not block it, so safespotting has no effect.
- Infernal
- Burns on contact and takes a red eye tint. Fire resistance meaningfully reduces incoming damage.
- Long reach
- Engages from up to 80 units, well beyond ordinary melee range.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Ember Glass | 3 | Common · 80% | Material |
| Magma Core | 1 | Uncommon · 40% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Ember Wraith is not bound to a named region and appears on the general wilderness table, weighted by the biome you are standing in.
Strategy
- Walls will not stop it — build for footing and sightlines, not for cover.
- At 150 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.