Ratfolk Rogue
Monster · Native to the Rat Race
This article is about the creature. For the region, see the Rat Race.
Ratfolk Rogue is a creature found in the Rat Race. It has 180 hitpoints and hits for up to 30, placing it at the lower end of the bestiary (#392 of 511).
It drops Rat Tail and 3 other items, and yields 90 experience and 60 coins on death.
Combat statistics
- HIT POINTS
- 180
- DAMAGE
- 30
- DPS
- ~27
- SPEED
- 14 / 30.8
- EXPERIENCE
- 90
- COINS
- 60
At 1.1 seconds a swing for 30, sustained contact costs roughly 27 health per second. The charge multiplier takes it from 14 to 30.8 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Rat Tail | 2 | Common · 60% | Material |
| Sewer Gem | 1 | Uncommon · 30% | Material |
| Sewer Shiv | 1 | Very rare · 6% | Weapon |
| Cheese Catapult | 1 | Very rare · 4% | Weapon |
Coins and experience are awarded separately and are not part of the drop table.
Location
Ratfolk Rogue spawns inside the Rat Race, a region of radius 19 centred on -110, 70. It occupies slot 2 of 3 on that spawn table, taking 38% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Giant Sewer Rat 120 HP
- The Rat King 2,400 HP
- Sewer King 200 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.