Sand Wraith
Monster · Native to the Pyramid Scheme
This article is about the creature. For the region, see the Pyramid Scheme.
Sand Wraith is a creature found in the Pyramid Scheme. It has 200 hitpoints and hits for up to 28, placing it at the lower end of the bestiary (#329 of 511).
It drops Papyrus and 2 other items, and yields 68 experience and 46 coins on death.
Combat statistics
- HIT POINTS
- 200
- DAMAGE
- 28
- DPS
- ~25
- SPEED
- 9
- EXPERIENCE
- 68
- COINS
- 46
At 1.1 seconds a swing for 28, sustained contact costs roughly 25 health per second.
Behaviour
- Ghostly
- Translucent and hovering above the terrain. Player-built walls and structures do not block it, so safespotting has no effect.
- Long reach
- Engages from up to 70 units, well beyond ordinary melee range.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Papyrus | 2 | Common · 60% | Material |
| Lapis Lazuli | 1 | Uncommon · 30% | Material |
| Cursed Lapis Khopesh | 1 | Very rare · 6% | Weapon |
Coins and experience are awarded separately and are not part of the drop table.
Location
Sand Wraith spawns inside the Pyramid Scheme, a region of radius 20 centred on -385, 60. It shares the table with 3 other creatures.
Others on this spawn table
- Wrapped Mummy 220 HP
- Anubis Guard 260 HP
- The Cursed Pharaoh 6,600 HP
Strategy
- Walls will not stop it — build for footing and sightlines, not for cover.