BLISTER
ONLINE WIKI

Community documentation for Blister Online, build 1327.

Slenderman

Boss · Native to No-Signal Woods

This article is about the creature. For the region, see No-Signal Woods.

Slenderman is a boss creature found in No-Signal Woods. It has 7,000 hitpoints and hits for up to 130, placing it in the top fifty by hitpoints (#43 of 511).

It drops Slender Branch and 3 other items, and yields 3,200 experience and 2,400 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.

Combat statistics

HIT POINTS
7,000
DAMAGE
130
DPS
~186
SPEED
14 / 30.8
EXPERIENCE
3,200
COINS
2,400

At 0.7 seconds a swing for 130, sustained contact costs roughly 186 health per second. The charge multiplier takes it from 14 to 30.8 while closing.

Behaviour

Charges
Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Boss
Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.

Drops

Drop table — 4 items
ItemQuantityRarityType
Slender Branch1AlwaysWeapon
Faceless Mask1AlwaysArmour
Slender Cloth8AlwaysMaterial
Slender Page8AlwaysMaterial

Coins and experience are awarded separately and are not part of the drop table.

Location

Slenderman spawns inside No-Signal Woods, a region of radius 9.5 centred on -30, -34. It occupies slot 3 of 3 on that spawn table, and being a unique boss it clears only 0.2% of rolls — and only when no other instance is alive. It shares the table with 3 other creatures.

Others on this spawn table

Strategy

  • Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
  • Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.
  • At 130 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.