Soul Warden
Monster · Native to the Sad Boy Hours
This article is about the creature. For the region, see the Sad Boy Hours.
Soul Warden is a creature found in the Sad Boy Hours. It has 1,700 hitpoints and hits for up to 60, placing it in the middle of the bestiary by hitpoints (#124 of 511).
It drops Soul Wax and 5 other items, and yields 580 experience and 320 coins on death.
Combat statistics
- HIT POINTS
- 1,700
- DAMAGE
- 60
- DPS
- ~55
- SPEED
- 11
- EXPERIENCE
- 580
- COINS
- 320
At 1.1 seconds a swing for 60, sustained contact costs roughly 55 health per second.
Behaviour
- Ghostly
- Translucent and hovering above the terrain. Player-built walls and structures do not block it, so safespotting has no effect.
- Long reach
- Engages from up to 90 units, well beyond ordinary melee range.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Soul Wax | 4 | Common · 80% | Material |
| Ectogel | 3 | Common · 60% | Material |
| Soulflame Censer | 1 | Very rare · 6% | Weapon |
| Soulflame Crown | 1 | Very rare · 5% | Armour |
| Soulweave Robe | 1 | Very rare · 5% | Armour |
| Soulflame Hair | 1 | Very rare · 4% | Armour |
Coins and experience are awarded separately and are not part of the drop table.
Location
Soul Warden spawns inside the Sad Boy Hours, a region of radius 8.8 centred on 18, -40. It occupies slot 3 of 4 on that spawn table, and being a unique boss it clears only 0.7% of rolls — and only when no other instance is alive. It shares the table with 4 other creatures.
Others on this spawn table
- Poltergeist 200 HP
- Banshee 260 HP
- The Grey Reaper 6,000 HP
- Doomscroller 140 HP
Strategy
- Walls will not stop it — build for footing and sightlines, not for cover.