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Community documentation for Blister Online, build 1327.

The Mad Inventor

Boss · Native to the Gear Grind

This article is about the creature. For the region, see the Gear Grind.

The Mad Inventor is a boss creature found in the Gear Grind. It has 6,200 hitpoints and hits for up to 90, placing it in the middle of the bestiary by hitpoints (#70 of 511).

It drops Clockwork Hammer and 5 other items, and yields 2,800 experience and 3,400 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.

Combat statistics

HIT POINTS
6,200
DAMAGE
90
DPS
~129
SPEED
10 / 22
EXPERIENCE
2,800
COINS
3,400

At 0.7 seconds a swing for 90, sustained contact costs roughly 129 health per second. The charge multiplier takes it from 10 to 22 while closing.

Behaviour

Charges
Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Boss
Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.

Drops

Drop table — 6 items
ItemQuantityRarityType
Clockwork Hammer1AlwaysWeapon
Brass Aviator Goggles1AlwaysArmour
Brass Aviator Jacket1AlwaysArmour
Brass Aviator Trousers1AlwaysArmour
Brass Cog14AlwaysMaterial
Gold Bar8AlwaysMaterial

Coins and experience are awarded separately and are not part of the drop table.

Location

The Mad Inventor spawns inside the Gear Grind, a region of radius 19 centred on 300, -260. It occupies slot 3 of 3 on that spawn table, and being a unique boss it clears only 0.6% of rolls — and only when no other instance is alive. It shares the table with 3 other creatures.

Others on this spawn table

Strategy

  • Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
  • Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.
  • At 90 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.