The Myconid King
Boss · Native to the Shroom Trip Isles
This article is about the creature. For the region, see the Shroom Trip Isles.
The Myconid King is a boss creature found in the Shroom Trip Isles. It has 6,000 hitpoints and hits for up to 88, placing it in the middle of the bestiary by hitpoints (#80 of 511).
It drops Spore Staff and 5 other items, and yields 2,700 experience and 3,000 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.
Combat statistics
- HIT POINTS
- 6,000
- DAMAGE
- 88
- DPS
- ~126
- SPEED
- 9
- EXPERIENCE
- 2,700
- COINS
- 3,000
At 0.7 seconds a swing for 88, sustained contact costs roughly 126 health per second.
Behaviour
- Boss
- Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Spore Staff | 1 | Always | Weapon |
| Toadstool Cap | 1 | Always | Armour |
| Toadstool Tunic | 1 | Always | Armour |
| Toadstool Leggings | 1 | Always | Armour |
| Glowing Spore | 10 | Always | Material |
| Mycelium | 14 | Always | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
The Myconid King spawns inside the Shroom Trip Isles, a region of radius 19 centred on -300, -260. It occupies slot 3 of 3 on that spawn table, and being a unique boss it clears only 0.6% of rolls — and only when no other instance is alive. It shares the table with 3 other creatures.
Others on this spawn table
- Spore Thrall 180 HP
- Myconid Beast 300 HP
- Spore Walker 220 HP
Strategy
- Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.
- At 88 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.