Trench Warden
Monster · Native to the Depth
This article is about the creature. For the region, see the Depth.
Trench Warden is a creature found in the Depth. It has 270 hitpoints and hits for up to 30, placing it at the lower end of the bestiary (#230 of 511).
It drops Abyssal Scale and 2 other items, and yields 78 experience and 54 coins on death.
Combat statistics
- HIT POINTS
- 270
- DAMAGE
- 30
- DPS
- ~27
- SPEED
- 8
- EXPERIENCE
- 78
- COINS
- 54
At 1.1 seconds a swing for 30, sustained contact costs roughly 27 health per second.
Behaviour
- Heavy
- Slow to turn and slow to reposition, but absorbs far more punishment than its tier suggests. Kiting works; trading blows does not.
- Aquatic
- Bound to water. Fights at full speed submerged and is slowed badly on land.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Abyssal Scale | 2 | Common · 60% | Material |
| Pressure Pearl | 1 | Uncommon · 30% | Material |
| Trenchwarden Lure Pick | 1 | Very rare · 6% | Weapon |
Coins and experience are awarded separately and are not part of the drop table.
Location
Trench Warden spawns inside the Depth, a region of radius 20 centred on -210, 60. It shares the table with 3 other creatures.
Others on this spawn table
- Deep Lurker 260 HP
- Trench Diver 200 HP
- The Kraken 9,000 HP
Strategy
- Kite it. Trading blows with 270 hitpoints on the other side is a losing race.