BLISTER
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Community documentation for Blister Online, build 1327.

Cathedral Gargoyle

Monster · Native to the Drowned Drip

This article is about the creature. For the region, see the Drowned Drip.

Cathedral Gargoyle is a creature found in the Drowned Drip. It has 360 hitpoints and hits for up to 42, placing it in the middle of the bestiary by hitpoints (#174 of 511).

It drops Holy Coral and 1 other item, and yields 150 experience and 70 coins on death.

Combat statistics

HIT POINTS
360
DAMAGE
42
DPS
~38
SPEED
10 / 22
EXPERIENCE
150
COINS
70

At 1.1 seconds a swing for 42, sustained contact costs roughly 38 health per second. The charge multiplier takes it from 10 to 22 while closing.

Behaviour

Charges
Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Heavy
Slow to turn and slow to reposition, but absorbs far more punishment than its tier suggests. Kiting works; trading blows does not.
Flying
Stays airborne. Ground-hugging melee arcs and traps miss entirely.

Drops

Drop table — 2 items
ItemQuantityRarityType
Holy Coral2Common · 60%Material
Saints Relic1Uncommon · 25%Material

Coins and experience are awarded separately and are not part of the drop table.

Location

Cathedral Gargoyle spawns inside the Drowned Drip, a region of radius 20 centred on -220, 560. It occupies slot 2 of 3 on that spawn table, taking 36% of rolls. It shares the table with 3 other creatures.

Others on this spawn table

Strategy

  • Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
  • Kite it. Trading blows with 360 hitpoints on the other side is a losing race.
  • Ground traps and low melee arcs miss. Bring ranged or a reaching weapon.