Cloud Sentinel
Monster · Native to the Cloud Fort
This article is about the creature. For the region, see the Cloud Fort.
Cloud Sentinel is a creature found in the Cloud Fort. It has 270 hitpoints and hits for up to 29, placing it at the lower end of the bestiary (#228 of 511).
It drops Cloud Silk and 2 other items, and yields 76 experience and 52 coins on death.
Combat statistics
- HIT POINTS
- 270
- DAMAGE
- 29
- DPS
- ~26
- SPEED
- 10
- EXPERIENCE
- 76
- COINS
- 52
At 1.1 seconds a swing for 29, sustained contact costs roughly 26 health per second.
Behaviour
- Heavy
- Slow to turn and slow to reposition, but absorbs far more punishment than its tier suggests. Kiting works; trading blows does not.
- Flying
- Stays airborne. Ground-hugging melee arcs and traps miss entirely.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Cloud Silk | 2 | Common · 60% | Material |
| Skystone | 1 | Uncommon · 30% | Material |
| Skystone Warmace | 1 | Very rare · 6% | Weapon |
Coins and experience are awarded separately and are not part of the drop table.
Location
Cloud Sentinel spawns inside the Cloud Fort, a region of radius 21 centred on -480, -70. It shares the table with 3 other creatures.
Others on this spawn table
- Wild Gryphon 340 HP
- Sky Knight 300 HP
- The Storm Sovereign 7,400 HP
Strategy
- Kite it. Trading blows with 270 hitpoints on the other side is a losing race.
- Ground traps and low melee arcs miss. Bring ranged or a reaching weapon.