Grave Hound
Monster · Native to Death
This article is about the creature. For the region, see Death.
Grave Hound is a creature found in Death. It has 220 hitpoints and hits for up to 29, placing it at the lower end of the bestiary (#303 of 511).
It drops Grave Soil and 1 other item, and yields 70 experience and 48 coins on death.
Combat statistics
- HIT POINTS
- 220
- DAMAGE
- 29
- DPS
- ~26
- SPEED
- 13 / 28.6
- EXPERIENCE
- 70
- COINS
- 48
At 1.1 seconds a swing for 29, sustained contact costs roughly 26 health per second. The charge multiplier takes it from 13 to 28.6 while closing.
Behaviour
- Ghostly
- Translucent and hovering above the terrain. Player-built walls and structures do not block it, so safespotting has no effect.
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Grave Soil | 2 | Common · 60% | Material |
| Scythe Shard | 1 | Uncommon · 30% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Grave Hound spawns inside Death, a region of radius 19 centred on 160, -120. It shares the table with 3 other creatures.
Others on this spawn table
- Grim Servant 220 HP
- Bone Steed 300 HP
- DEATH 9,000 HP
Strategy
- Walls will not stop it — build for footing and sightlines, not for cover.
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.