Sea Serpent
Monster · Native to the Sea
This article is about the creature. For the region, see the Sea.
Sea Serpent is a creature found in the Sea. It has 340 hitpoints and hits for up to 40, placing it in the middle of the bestiary by hitpoints (#176 of 511).
It drops Sea Scale and 2 other items, and yields 130 experience and 70 coins on death.
Combat statistics
- HIT POINTS
- 340
- DAMAGE
- 40
- DPS
- ~36
- SPEED
- 13 / 28.6
- EXPERIENCE
- 130
- COINS
- 70
At 1.1 seconds a swing for 40, sustained contact costs roughly 36 health per second. The charge multiplier takes it from 13 to 28.6 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
- Aquatic
- Bound to water. Fights at full speed submerged and is slowed badly on land.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Sea Scale | 3 | Common · 70% | Material |
| Kelp | 2 | Common · 60% | Material |
| Sea Trident | 1 | Very rare · 5% | Weapon |
Coins and experience are awarded separately and are not part of the drop table.
Location
Sea Serpent spawns inside the Sea, a region of radius 10 centred on -60, 46. It occupies slot 2 of 4 on that spawn table, taking 30% of rolls. It shares the table with 4 other creatures.
Others on this spawn table
- Drowned 160 HP
- Deep Angler 1,400 HP
- Abyssal Leviathan 9,000 HP
- Tide Stalker 200 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.