BLISTER
ONLINE WIKI

Community documentation for Blister Online, build 1327.

The Dealer

Boss · Native to the Couch-Lock Valley

This article is about the creature. For the region, see the Couch-Lock Valley.

The Dealer is a boss creature found in the Couch-Lock Valley. It has 5,200 hitpoints and hits for up to 80, placing it in the middle of the bestiary by hitpoints (#92 of 511).

It drops Blunt of Doom and 5 other items, and yields 2,200 experience and 3,000 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.

Combat statistics

HIT POINTS
5,200
DAMAGE
80
DPS
~114
SPEED
10 / 22
EXPERIENCE
2,200
COINS
3,000

At 0.7 seconds a swing for 80, sustained contact costs roughly 114 health per second. The charge multiplier takes it from 10 to 22 while closing.

Behaviour

Charges
Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Boss
Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.

Drops

Drop table — 6 items
ItemQuantityRarityType
Blunt of Doom1AlwaysWeapon
Rasta Cap1AlwaysArmour
Hemp Vest1AlwaysArmour
Tie-Dye Joggers1AlwaysArmour
Dank Crystal8AlwaysMaterial
Stash of Cash3AlwaysMaterial

Coins and experience are awarded separately and are not part of the drop table.

Location

The Dealer spawns inside the Couch-Lock Valley, a region of radius 18 centred on 165, 130. It occupies slot 3 of 3 on that spawn table, and being a unique boss it clears only 0.5% of rolls — and only when no other instance is alive. It shares the table with 3 other creatures.

Others on this spawn table

Strategy

  • Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
  • Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.
  • At 80 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.