Void Colossus
Monster · Wilderness creature
Void Colossus is a creature found in the open wilderness. It has 9,000 hitpoints and hits for up to 240, placing it in the top fifty by hitpoints (#14 of 511).
It drops Void Shard and 2 other items, and yields 2,400 experience and 2,000 coins on death.
Combat statistics
- HIT POINTS
- 9,000
- DAMAGE
- 240
- DPS
- ~218
- SPEED
- 9 / 19.8
- EXPERIENCE
- 2,400
- COINS
- 2,000
At 1.1 seconds a swing for 240, sustained contact costs roughly 218 health per second. The charge multiplier takes it from 9 to 19.8 while closing.
Behaviour
- Ghostly
- Translucent and hovering above the terrain. Player-built walls and structures do not block it, so safespotting has no effect.
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
- Heavy
- Slow to turn and slow to reposition, but absorbs far more punishment than its tier suggests. Kiting works; trading blows does not.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Void Shard | 10 | Common · 90% | Material |
| Twilight Dust | 10 | Common · 80% | Material |
| Crystal | 8 | Common · 70% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Void Colossus is not bound to a named region and appears on the general wilderness table, weighted by the biome you are standing in.
Strategy
- Walls will not stop it — build for footing and sightlines, not for cover.
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
- Kite it. Trading blows with 9,000 hitpoints on the other side is a losing race.
- At 240 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.