BLISTER
ONLINE WIKI

Community documentation for Blister Online, build 1327.

System mechanic — not covered elsewhere

The Trophy Room

Every completion tracker in the game in one place — and a title system that only ever shows off your single best one

The Trophy Room predates and sits alongside the game's Achievements system rather than being replaced by it — the two were kept deliberately separate when Achievements shipped. Where Achievements is a fixed list of tiered, formally unlockable milestones, the Trophy Room is a live dashboard: cards for essentially every ongoing completion tracker in the game, each with a progress bar and a button that jumps straight to the panel where you'd actually work on it.

Legend of Blister Online

The centrepiece of the room is a single weighted percentage combining five very different kinds of progress into one number: faction quest chains (30%), reaching Exalted standing with factions (20%), the size of your property portfolio (20%), how much of the world you've explored (15%), and your total level (15%). Reach 100% and you can claim Legend status. Beyond that sits Double Legend, unlocked at total level 4,000 once Legend has already been claimed — a genuinely enormous, long-term target.

The title gallery

A number of milestones — reaching player level 50, maxing out reputation with any faction, clearing Apex Hunter or Terror Hunter, claiming Legend or Double Legend — each carry their own named title. Only one is ever shown at a time: the single highest-priority title you currently qualify for, in this order, highest first:

  1. Double Legend of Blister Online
  2. Legend of Blister Online
  3. Full Completionist
  4. Champion of All Factions (Exalted with every faction at once)
  5. Master Hunter (both Apex Hunter and Terror Hunter)
  6. Terror Hunter
  7. Apex Hunter
  8. Your highest-standing faction's own Exalted title, if you've reached Exalted with at least one
  9. Seasoned Drifter (player level 50)

The Trophy Room's title gallery exists specifically because that single-title display can't show what else there is to earn — it's a read-only list of every title in the game, in roughly easiest-to-hardest order, showing which ones you already hold and what each remaining one actually requires.

Version history

  • The title gallery added, specifically because the single displayed title only ever surfaces your current best — it doesn't show what exists or what's left, so a full, static list was added alongside it.
  • Each faction's Exalted title made to show its own name, rather than every faction sharing one generic "Exalted Envoy" label regardless of which faction it was actually earned with.
  • The growing card list organised into labelled sections — Milestones, Combat, and others — once the room had grown past ten flat, ungrouped cards plus the title gallery, purely a visual reorganisation with no change to what any card tracks.

Trivia

  • Several Trophy Room rows track genuinely uncapped lifetime numbers — total kills, deaths, distance travelled — displayed against an arbitrary soft milestone (1,000 kills, 100 deaths) purely to give the progress bar something to fill toward, since the underlying counter itself never stops climbing.
  • Double Legend's level-4,000 requirement is two orders of magnitude past Seasoned Drifter's level-50 threshold — the two ends of the title ladder are separated by a genuinely vast amount of play, not a token gap.