Gear Warden
Monster · Native to the Clockwork Desert
This article is about the creature. For the region, see the Clockwork Desert.
Gear Warden is a creature found in the Clockwork Desert. It has 260 hitpoints and hits for up to 29, placing it at the lower end of the bestiary (#236 of 511).
It drops Sun-Brass and 2 other items, and yields 76 experience and 52 coins on death.
Combat statistics
- HIT POINTS
- 260
- DAMAGE
- 29
- DPS
- ~26
- SPEED
- 7
- EXPERIENCE
- 76
- COINS
- 52
At 1.1 seconds a swing for 29, sustained contact costs roughly 26 health per second.
Behaviour
- Heavy
- Slow to turn and slow to reposition, but absorbs far more punishment than its tier suggests. Kiting works; trading blows does not.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Sun-Brass | 2 | Common · 60% | Material |
| Great Mainspring | 1 | Uncommon · 30% | Material |
| Mainspring Maul | 1 | Very rare · 6% | Weapon |
Coins and experience are awarded separately and are not part of the drop table.
Location
Gear Warden spawns inside the Clockwork Desert, a region of radius 21 centred on -160, 430. It shares the table with 3 other creatures.
Others on this spawn table
- Sand Strider 240 HP
- Automaton Sentry 320 HP
- The Sun Engine 7,000 HP
Strategy
- Kite it. Trading blows with 260 hitpoints on the other side is a losing race.